Internet Exploder
Engine: Unity 5.6
My Role: All Programming
Team Size: 4
Download Demo: Click Here
Source Code: (Under NDA so I will need an Email Request)
Description
All your favourite websites are breaking down, and Mr. Http is on the run for his life. Can you save him from unending doom, or will you let him break down like the rest of the internet? Run, jump and evade falling text, Snakebook posts, and movie posters. Earn Coins and customise Mr. Http's look with glasses, shirts, hats and shoes so he doesn't get bored and leave. Collect power ups and prolong his impending doom. How long can you keep Mr. Http alive?
The first released game my company made. While creating this game I didn't develope anything difficult or advanced, Instead I gained valuable experience about the full process of development that then ends with the game's release. The game was developed in 10 weeks with me as the programmer and a group of friends creating the art and sound. Our original group of 4 is what later became Digital Pine Studios and us 4 are still working on projects together such as Orune along with some more helping hands. I choose to create this game in Unity since it was very simple however this is not my first Unity Game, I had made others before but this was the first completed Unity Porject that taught me how to use game engines and scripting. Before this project I made games such as Space War which where all using small APIs and a different programming style.
The game is currently on Mobile, the link above links to the Play Store where you can download it.
Project Technical Aspects
- C# Scripting
- Used C# Scripting to script the mechanics in this game where I created some custom 2D physics and my own character controller. Since this was a mobile game I also had to incorporate the advertisement Provider's SDK into our game. There is nothing too advanced in this project but it was my first C# game. This later helped me to make much more advanced games in the engine as seen on my portfolio.